I wanted to show something that usually does not surface publically. This is a video of the creation process of one new terrain for a game called "Das Tal". I basically needed a partially finished concept to get a feeling for the atmosphere, colors, assets and Post FX that I have planned to implement via Unity.
Concepting in a semi-isometric in game perspective is a very different tier from the usual concept art jobs but also quite rewarding.
If you want to know more about the game, this is their site: http://das-tal-game.com/